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+Copyright (c) 2021-22, NVIDIA Corporation & affiliates. All rights reserved.
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+
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+NVIDIA Source Code License for GroupViT: Semantic Segmentation Emerges from Text Supervision
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+
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+
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+=======================================================================
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+
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+1. Definitions
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+
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+“Licensor” means any person or entity that distributes its Work.
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+
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+“Software” means the original work of authorship made available under
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+this License.
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+
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+“Work” means the Software and any additions to or derivative works of
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+the Software that are made available under this License.
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+
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+The terms “reproduce,” “reproduction,” “derivative works,” and
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+“distribution” have the meaning as provided under U.S. copyright law;
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+provided, however, that for the purposes of this License, derivative
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+works shall not include works that remain separable from, or merely
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+link (or bind by name) to the interfaces of, the Work.
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+
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+Works, including the Software, are “made available” under this License
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+by including in or with the Work either (a) a copyright notice
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+referencing the applicability of this License to the Work, or (b) a
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+copy of this License.
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+
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+2. License Grants
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+
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+ 2.1 Copyright Grant. Subject to the terms and conditions of this
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+ License, each Licensor grants to you a perpetual, worldwide,
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+ non-exclusive, royalty-free, copyright license to reproduce,
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+ prepare derivative works of, publicly display, publicly perform,
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+ sublicense and distribute its Work and any resulting derivative
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+ works in any form.
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+
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+3. Limitations
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+
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+ 3.1 Redistribution. You may reproduce or distribute the Work only
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+ if (a) you do so under this License, (b) you include a complete
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+ copy of this License with your distribution, and (c) you retain
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+ without modification any copyright, patent, trademark, or
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+ attribution notices that are present in the Work.
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+
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+ 3.2 Derivative Works. You may specify that additional or different
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+ terms apply to the use, reproduction, and distribution of your
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+ derivative works of the Work ("Your Terms") only if (a) Your Terms
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+ provide that the use limitation in Section 3.3 applies to your
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+ derivative works, and (b) you identify the specific derivative
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+ works that are subject to Your Terms. Notwithstanding Your Terms,
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+ this License (including the redistribution requirements in Section
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+ 3.1) will continue to apply to the Work itself.
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+
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+ 3.3 Use Limitation. The Work and any derivative works thereof only
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+ may be used or intended for use non-commercially. Notwithstanding
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+ the foregoing, NVIDIA and its affiliates may use the Work and any
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+ derivative works commercially. As used herein, "non-commercially"
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+ means for research or evaluation purposes only.
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+
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+ 3.4 Patent Claims. If you bring or threaten to bring a patent claim
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+ against any Licensor (including any claim, cross-claim or
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+ counterclaim in a lawsuit) to enforce any patents that you allege
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+ are infringed by any Work, then your rights under this License from
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+ such Licensor (including the grant in Section 2.1) will terminate
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+ immediately.
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+
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+ 3.5 Trademarks. This License does not grant any rights to use any
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+ Licensor’s or its affiliates’ names, logos, or trademarks, except
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+ as necessary to reproduce the notices described in this License.
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+
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+ 3.6 Termination. If you violate any term of this License, then your
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+ rights under this License (including the grant in Section 2.1) will
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+ terminate immediately.
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+
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+4. Disclaimer of Warranty.
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+
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+THE WORK IS PROVIDED "AS IS" WITHOUT WARRANTIES OR CONDITIONS OF ANY
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+KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OR CONDITIONS OF
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+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE OR
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+NON-INFRINGEMENT. YOU BEAR THE RISK OF UNDERTAKING ANY ACTIVITIES UNDER
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+THIS LICENSE.
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+
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+5. Limitation of Liability.
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+
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+EXCEPT AS PROHIBITED BY APPLICABLE LAW, IN NO EVENT AND UNDER NO LEGAL
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+THEORY, WHETHER IN TORT (INCLUDING NEGLIGENCE), CONTRACT, OR OTHERWISE
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+SHALL ANY LICENSOR BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY DIRECT,
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+INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF
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+OR RELATED TO THIS LICENSE, THE USE OR INABILITY TO USE THE WORK
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+(INCLUDING BUT NOT LIMITED TO LOSS OF GOODWILL, BUSINESS INTERRUPTION,
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+LOST PROFITS OR DATA, COMPUTER FAILURE OR MALFUNCTION, OR ANY OTHER
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+COMMERCIAL DAMAGES OR LOSSES), EVEN IF THE LICENSOR HAS BEEN ADVISED OF
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+THE POSSIBILITY OF SUCH DAMAGES.
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+
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+=======================================================================
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